
_________________________ The Cutting Edge _____________________________
Fri Aug 13, 4:56 pm ET
Sure, you’ve heard of Android — as in Android phones, which are multiplying like rabbits and taking the smartphone world by storm, giving even the mighty iPhone a run for its money. But are you still a little shaky on the Android basics? Do you turn into a wallflower when the subject comes up during cocktail parties? Read on.
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We pit Apple’s iPhone 4 against Samsung’s Captivate and HTC’s Evo 4G to see which smartphone delivers the best bang for $200.
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| Apple iPhone 4, Samsung Captivate, HTC Evo 4G |
The summer of the smartphone is upon us. With the arrival of a new messiah phone from Cupertino (Apple iPhone 4, $200 on AT&T), the very first 4G phone in the U.S. (HTC Evo 4G, $200 on Sprint), and the fastest Android device on the market (Samsung Captivate, $200 on AT&T), smartphone buyers have never faced a better slate of options - or a more confusing one.
While it’s tough to go wrong with any of these Herculean challengers, one must naturally reign supreme. We’ve pitted all three head-to-head in the most important feature categories to see which phone should call your pocket home.
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More from DigitalTrends.com iPhone 4 Vs. Androids best: Spec faceoff |
The screens on all three phones equate to big, bigger and biggest, with 3.5 inches on the iPhone, 4.0 on the Captivate and 4.3 on the Evo 4G. So how does the smallest one win?
It’s not all about diagonal span. Both the Evo 4G and Samsung
Captivate offer fewer pixels (800 x 480) than the iPhone 4, which
quadrupled pixels from the original iPhone to an unheard of 960 x 640.
The Captivate also uses an OLED screen. While it looks more vibrant
inside, it also washes out easily in the sun, and whites swing toward an
unnatural blue. While the bigger size of the Evo 4G and Samsung
Captivate might be superior for watching movies, we’re evaluating
phones, not media players. The iPhone’s outdoor livability and
ultra-sharp text – something you’ll be looking at a lot of – make it the
most practical of the three.
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| HTC Evo 4G |
Winner: Evo 4G
With both the Captivate and iPhone 4 sharing AT&T’s infamously hobbled 3G network, and the Evo wearing its first-4G-phone-in-America pin, this one’s a no-brainer. Besides the sheer speed, it’s also the only one that can double as a Wi-Fi router to share connectivity with other devices.
For what it’s worth, the second-place winner between the AT&T phones is just as easy to peg. Reception on the iPhone 4 sucks. Despite all the numbers Steve Jobs packed into a PowerPoint presentation to claim there was no problem with the iPhone 4 antenna (while simultaneously announcing a way to rectify the non-problem), the collective complaints of thousands of iPhone 4 users still speaks otherwise. Frequent dropped calls and notoriously poor reception make the iPhone 4 far inferior to the Captivate for making calls.
The 8-megapixel camera on the Evo 4G has more resolution than both the 5-megapixel iPhone 4 and 5-megapixel Captivate, and more manual search controls, too. But that’s only one part of the story. The iPhone 4 takes better pictures than either competitor.
Credit goes to Apple’s backside-illuminated CMOS sensor, which moves the metal traces typically found on top of the chip to the back, blocking less light and improving overall image quality. Subjectively, photos from the iPhone 4 look brighter with richer color. Both Computerworld and Macworld ran the iPhone 4 head to head with the Evo 4G and found it took better shots, and our own real-life testing showed that the iPhone 4 trounced the Captivate on image quality.
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| Apple iPhone 4 |
Winner: iPhone 4
Front-facing cameras still remain a novelty in the smartphone world, but both the iPhone 4 and HTC Evo 4G offer them, while the Captivate owners are left out in the cold. At a technical level, the Evo 4G yet again offers more resolution: 1.3 megapixels to just 0.3 megapixels (VGA resolution) on the iPhone 4. But as we’ve learned from the previous category, that number isn’t everything.
Bandwidth severely limits the resolution you’re actually able to send over your phone when videoconferencing, so the Evo 4G can’t actually make use of all the resolution it has on tap unless it’s shooting video to record. With image quality nearly level, we give credit to the iPhone 4 for Facetime, which lets users initiate calls from iPhone 4 to iPhone 4 using regular phone numbers – no usernames or logging in needed.
Winner: Draw between Apple iPhone 4 and Samsung Captivate
HTC’s Evo 4G immediately gets booted from the running here. The same 4G speeds that give it killer connectivity also kill the battery in a hurry, leaving it first to run out of gas when these three phones hit the road.
Playing it by the numbers doesn’t lead to any clear-cut conclusion between the remaining contenders. Samsung rates the Captivate for five hours and 50 minutes of talk time and 340 hours of standby, while Apple rates the iPhone for seven hours of chatting and 300 hours of standby, making the Captivate the standby champ and iPhone 4 the king of talk time. While we’re inclined to favor talk time over standby, battery life seemed to play out roughly equally on these two in our real-life tests, so we’re calling it a draw.
Winner: Samsung Captivate
Clearly, the paperweight Evo 4G is a nonstarter here, but finding the winner among the two phones left standing isn’t easy.
At 2.5 inches wide and 0.39 inches thick, the Captivate fills the hand a bit more than the 2.31-inch-wide iPhone (less than the width of #2 pencil), and measures 0.02 inches thicker, too (roughly the same height as five sheets of printer paper stacked up). Fortunately, it’s also 0.22 inches shorter and weighs only 4.5 ounces to the iPhone’s 4.8 ounces. Which is really more important? We would prefer the shorter, lighter phone, especially when the extra flab it puts on in other dimensions is almost too small to measure.
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| Samsung Captivate |
Winner: Draw between Apple iPhone 4 and Samsung Captivate
All three phones have processors running 1GHz, but which one actually gets the job done fastest? If only there was an easy answer.
Here’s the technical nitty gritty: The so-called A4 system-on-a-chip in the iPhone 4 actually uses an Apple-tailored version of the same ARM Cortex A8 found in the Samsung Captivate. In other words, they share the same silicon bloodline. The Evo 4G’s 1GHz Snapdragon chip, while quick, doesn’t quite run in the same pack as the A8-powered phones.
Which one delivers the best real-life performance? It depends what you’re doing. In our Web browser tests, the iPhone 4 toasted the Captivate over the same AT&T 3G connection, but in others, including Wi-Fi tests by PocketNow and TechnoBuffalo, the Captivate won. In other tests between common apps, both phones are hit or miss. For instance, the iPhone seems to open Google Maps faster, while the Captivate seems to open its camera app faster. In practical terms, they’re about as close as two smartphones come. Things to keep in mind: The iPhone 4 still will not display Flash, so websites will naturally load more quickly. And if you happen to be in a 4G zone, the HTC EVO 4G can load web pages in no time either.
Winner: Samsung Captivate
For $200, both the iPhone 4 and Captivate deliver 16GB of internal storage, while the Evo 4G comes with only 8GB, putting it out of the running right from the start.
The Captivate manages to stretch far beyond the iPhone 4 with the inclusion of a microSD slot. Besides lending flexibility (you can upgrade when you need the space, rather than guessing whether you will when you buy the phone), it’s also cheaper. While it will cost another $100 to get to 32GB of total storage on the iPhone 4, you can nab a 16GB microSD card and put the Captivate on par for under $40. Even better, it can expand up to a total of 48GB by adding a 32GB microSD card, a level of storage the iPhone 4 can’t touch.
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| Apple iPhone 4
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The Evo 4G made an impressive showing as the very first 4G phone back in June, but as you can see, it doesn’t hold up nearly as well under the microscope in other categories – at least when stacked against the best other smartphones in the world. The real fight here is between the iPhone 4 and Samsung Captivate.
Had Apple’s overly clever antenna design not blown up in its face and rattled the foundation of the company’s glitch-free reputation, the iPhone 4 would be a standout winner between the two. Instead, the Captivate’s larger storage capacity, gorgeous OLED screen, rock-solid connectivity and relative parity on many other fronts bring it as close to toppling the Cupertino giant as any Android device has likely ever come. But not quite enough to call it an iPhone killer.
In breaking the apparent tie between the two devices (three iPhone wins, three Captivate wins, and two draws), we had to consider a number of other factors that should influence any smartphone buyer. The iPhone 4 has a significantly larger app library (225,000 to 70,000), a more solid feel, an endless array of third-party accessories, and historically, regular OS updates from Apple. (The two-year-old iPhone 3G can still run iOS 4, while Samsung’s first Android device, the Galaxy i7500, received such poor support that it inspired over 7,000 signatures on a petition, and remains stuck at Android 1.6.) Taking all these factors into account, the iPhone 4 remains a best buy, but with a sticky asterisk next to it: Buyers who live in areas with poor coverage – or who use their phones for business and can’t simply cuss at dropped calls and call back – should gravitate towards the Captivate’s better reception.
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_________________________ The Cutting Edge _____________________________
21:41 April 12, 2010
By Darren Quick
Mitsubishi's 2010 line up of 3D DLP Home Cinema TVs available in sizes ranging from 60 to a whopping 82-inches
3D TVs using LCD or plasma technology might have collected the lion’s share of press this year, but for those looking for some 3D goodness on an even larger scale Mitsubishi Digital Electronics America (MDEA) has announced its 2010 line up of 3D DLP Home Cinema TVs available in sizes up to a whopping 82-inches. The large screen TVs utilize the same core Digital Light Processing (DLP) technology used in 3D movie theaters which MDEA says is up to 1,000 times faster than LCD technology, providing for a more realistic, sharper 2D and 3D viewing experience.
Although it’s been lost in the avalanche of 3D TV releases from other manufacturers this year MDEA has actually been selling 3D-ready TVs since 2007 and was the first to demonstrate 3D TV at retail with the world’s first laser TV. The new 638, 738, and Diamond 838 series 3D DLP Home Cinema TV models for 2010 represent the fourth generation of 3D-ready TVs from MDEA.
In addition to the 3D capabilities the newly announced TVs integrate 16-speaker 5.1 channel Dolby Digital surround sound to deliver home theater audio, without the need for separate components. They also include Internet media streaming capabilities with StreamTV enabling instant access to a range of online content via over 100 different applications including Vudu movies, Pandora, Flickr, Facebook, Associated Press and The New York Times.
All 638, 738, and Diamond 838 series models for 2010 include 3D DLP Link, Brilliant/Bright/Natural and Game Modes, Plush 1080p, 3 HDMI with CEC, HDMI-PC Compatibility, 2 Component/Composite Video Inputs, and MDEA’s 6-Color Processor, which the company says provides significantly more color reproduction than typical flat panel TVs.
The MDEA 738 series is available in 60, 65, 73, and 82-inch screen sizes, and adds USB Wireless N Network Adapter Compatibility, a Plush 1080p 5G 12-bit Video processor, Smooth120, EdgeEnhance, DeepField Imager, Advanced Video Calibration, and a Universal Remote Control.
The top-of-the-line Diamond 838 series comes in 65, 73, and 82-inch screen sizes. In addition to all features within the 638 and 738 series, each Diamond model includes 16-Speaker Immersive Sound Technology with 32W total system power, Bluetooth A2DP Audio Streaming, Center Channel Mode, Surround Channel Outputs, Subwoofer Output, Dark Detailer, PerfectColor, PerfecTint, ISFccc Advanced Video Adjustments, 4 HDMI with CEC, NetCommand, and Wired IR Input.
One word of warning though. Mitsubishi’s 738 and 838 series currently support the side-by-side 3D signal format. For support of other 3D formats, such as 3D Blu-ray standard top-bottom and frame packing, Mitsubishi 3DTVs will require the use of a 3D source device that outputs the 3D checkerboard format, a 3D source device coupled with the Mitsubishi 3D adapter, or other source devices that support checkerboard display formats for display of 3D games, 3D broadcasts from terrestrial/cable/satellite and 3D Blu-ray disc content.
In all cases an emitter and matching 3D active shutter glasses or DLP Link active shutter glasses are required in order to view 3D content. They will also require an emitter and matching 3D active shutter glasses or DLP Link active shutter glasses are required in order to view 3D content.
MDEA’s 638 series is available in 60, 65 and 73-inch screen sizes ranging in price from US$1,199 to $1,999, while the 738 series is also available in an 82-inch screen size with prices ranging from US$1,399 to $3,799. The Diamond 838 series is available in 65, 73 and 82-inch sizes with prices from US$2,199 to $4,499.
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The Apple (Nasdaq: AAPL - News) iPhone is so good that everyone keeps looking for an iPhone killer. No such gadget has come forth, but Motorola (NYSE: MOT - News) has produced the closest thing to it in the Verizon (NYSE: VZ - News) Droid. Moto is back again with another Droid model, and this one looks like a real contender.
The Google (Nasdaq: GOOG - News) Android platform is currently the only real challenger to the iPhone's user-friendly and application-launching hegemony, as Microsoft (Nasdaq: MSFT - News) won't release the Windows Mobile 7 framework until this fall and enterprise leader Research In Motion (Nasdaq: RIMM - News) is still trying to innovate in the consumer-centric market. According to advertising firm Chitika, the original Droid accounts for about a third of all Android phones in use today, thanks to a massive marketing push from Verizon.
The HTC-produced Droid Incredible is a better phone than the first Droid, hands down, but its sales figures are hamstrung by the decision to use a nifty OLED screen. Those screens are in short supply and high demand, which is great news for OLED technologists, but not so good for HTC and Verizon.
That's where the Droid X comes in. Scheduled to hit store shelves on July 15, the X can do everything the Incredible does -- and more. There's a 1-gigahertz OMAP processor from Texas Instruments (NYSE: TXN - News) inside, driving goodies like an eight-megapixel camera, a cadre of noise-canceling microphones, and an HDMI port for streaming pictures and video to your high-definition TV. Droid X also comes with enterprise-friendly new features such as remote password management and tighter integration with Microsoft Exchange servers. Designed for both corporate and personal use and equipped with a pedestrian LCD screen, this model was designed to move in big volumes.
According to Andy Rubin, Google VP of engineering, 160,000 Android devices are now activated every day. That's up from 100,000 a month ago, when reports surfaced that Android passed the iPhone in terms of U.S. activations. When the Droid X joins the fracas at the same $200 price point as the practically unavailable Droid Incredible and only $50 above the clearly inferior Droid, I expect those activation numbers to make another leap. And don't forget that Motorola is not the only Android partner to release products in a big way this summer: Samsung seems to have reserved some OLED screens for itself in preparation for an oncoming wave of Galaxy S phones.
Motorola has a winner on its hands here, and the glory days of RAZR dominance are coming back if Verizon markets this model as effectively as it pushed the original Droid. The iPhone 4 will outsell the Droid X in any head-to-head comparison, but it stands so alone. Today, I have to explain Android to friends and family in terms of how iPhone-like it is. In a year or two, Android will be so ubiquitous that the explanation might have to go the other way around.
Fool contributor Anders Bylund owns shares in Google, but he holds no other position in any of the companies discussed here. Microsoft is a Motley Fool Inside Value recommendation. Google is a Motley Fool Rule Breakers selection. Apple is a Motley Fool Stock Advisor pick. Motley Fool Options has recommended a diagonal call position on Microsoft. Try any of our Foolish newsletters today, free for 30 days. You can check out Anders' holdings and a concise bio if you like, and The Motley Fool is investors writing for investors.
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Hi
____________ History of the SmartPhone _____________
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In 2007, Apple introduced their first iPhone.
Android, a cross platform OS for SmartPhones was released in 2008. Android is an Open Source platform backed by Google, along with major hardware and software developers (such as Intel, HTC, ARM, Motorola and eBay, to name a few), that form the Open Handset Alliance.
The first phone to use the Android OS was the HTC Dream, branded for distribution by T-Mobile as the G1. The phone features a full, capacitive touch screen, a flip out QWERTY keyboard, and a track bass, for navigating web pages. The software suite included on the phone consists of integration with Google's proprietary applications, such as Maps, Calendar, and Gmail, as well as Google's Chrome Lite full HTML web browser. Third party apps are available via the Android Market, including both free and paid apps
In July 2008, Apple introduced its App Store with both free and paid applications. The app store can deliver SmartPhone applications developed by third parties directly to the iPhone, iPod Touch or iPad over wifi or cellular network without using a PC to download. The App Store has been a huge success for Apple and by April 2010 hosted more than 185,000 applications. The app store hit three billion application downloads in early January, 2010.
Other platforms are able to download apps from any website, rather than only from a single app store, however other companies have more recently launched their own app stores. RIM launched its app store, Blackberry App World, in April 2009. Nokia launched its Ovi Store in May 2009. Palm launched its Palm App Catalog in June 2009. Microsoft launched its Windows Marketplace for Mobile in October 2009.
In January 2010, Google launched Nexus One using its Android OS. Although Android OS has multi-touch capabilities, Google initially removed that feature from Nexus One, but it was added through a firmware update on February 2, 2010.
As of March 2010, Nokia's leading SmartPhone is the N900. The N900 includes an 800x480 pixel touch screen, supports full multi-tasking (its OS is a version of Linux), has a 5Mpixel camera capable of full frame rate high resolution video, and comes with a wide range of modern SmartPhone features including GPS, multiple network access (including WiFI and 3.5G), and has 32GB on-board memory.
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Operating systems that can be found on SmartPhones include Symbian (including S60 series), iPhone OS, , Palm WebOS, BlackBerry OS, Samsung bada, Windows Mobile, Android and Maemo. WebOS, Android and Maemo are built on top of Linux, and the iPhone OS is derived from the BSD and NeXTSTEP operating systems, which all are related to Unix.

* Figure 2
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*Management
believes that Android and Apple combined will approach 40%-50% market
share in the next 2-3 years, at the expense of RIM and MTK-kernel
devices, particularly in Asia. Further, we believe that as more users
have access to faster wireless connection speeds, Web page and data
access will become more commonplace and Symbian will have trouble
maintaining a 40% share worldwide, as it is their lower cost text-only
models that have kept Symbian so popular.
As pocket-sized touchscreens become the norm
for data users on fast 3G and 4G connections, the entrenched positions
for Nokia's Symbian and RIM's Blackberry OS are very vulnerable to
Android from Google, and, of course, Apple's product array.
Management believes that Nokia is addicted to
the low-cost pricing model and think they will have difficulty fully
embracing large touchscreens with elegant screen features. In spite of
RIM's Blackberry popularity in the age of Text Messaging, their
operating system has always been a weak point of their product
offeringings and even now, with RIM offering larger touchscreens, it's
market share will dwindle unless they decide to throw out the Blackberry
OS and embrace Android. Either way, both Apple and Android SmartPhones
will eclipse RIMs Blackberry in 2011.
--- RTMsoftware / Language Interfaces
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Figure 3

Figure 4
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The open source culture has penetrated the SmartPhone market in a way. There have been attempts to open source both hardware and software of a SmartPhone. Lately, the Google Android OS is a popular open source mobile operating system. Separately, Nokia has an initiative around Symbian too, which has open-sourced all Symbian SmartPhone code in February 2010. In cooperation with Intel, Nokia also develops the open source MeeGo operating system.
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A SmartBook is a concept of a mobile device that falls between SmartPhones and netbooks, delivering features typically found in SmartPhones (always on, all-day battery life, 3G connectivity, GPS) in a slightly larger device with a full keyboard. SmartBooks will tend to be designed to work with online applications.
SmartBooks use the ARM processor, which gives them much greater battery life than a netbook which uses a traditional Intel x86 processor. They are likely to be sold initially through mobile network operators, like mobile phones are today, along with a wireless data plan.
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Figure 5
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Research reports forecasting future market sizes should always be taken with a grain of salt, but it occasionally helps to see the estimates of research organizations in order to gain some perspective on the current and upcoming trends for those markets.
With that in mind, let’s take a look at what research2guidance has to say about the worldwide smartphone application market, which it estimates will grow from $1.94 billion in 2009 to $15.65 Billion by 2013.
The big surge in applications will be driven by a fast-growing number of smartphone users, which the research company estimates will increase from about 100 million last year to nearly 1 billion by 2013.
There’s a ton of opportunity for corporations to tap into this vast audience with mobile apps, research2guidance adds, because according to its research only 10% of Fortune 2000 companies are targeting their customers with a smartphone application to date.
Still according to the agency’s findings, the vast majority of them have published applications to give access to their core products or for promotional purposes (91%). Only a minor share (9%) use applications as a stand-alone product.
If you’re interested in the full report, you can purchase it here.
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You may
have thought you knew exactly what
Steve
Jobs thought about Adobe Flash considering he wrote a 1,700-word blog
post
on it back in April.
But today at the D8 Conference outside of Los Angeles, he made
himself a little bit more clear. He said that Flash is the latest in a
string of technologies heading towards the end of its life.
Jobs said that many technologies live in cycles — they have a Summer, and then go to the grave. Apple likes to choose technologies that are just in their Spring time, Jobs noted. Of course, he’s implying that Flash is not one of those technologies. And that instead, it too will soon be in the grave.
And Jobs said that this removal of Flash was simply the latest in a series of moves Apple has always taken to stay ahead of the curve. They got rid of the 3.5? floppy, for example, despite making it popular in the first place. They also got rid of serial and parallel ports before the rest of the industry in favor of USB. And then with the MacBook Air, they got rid of optical drives. “When we do this, sometimes people call us crazy,” Jobs noted.
“Sometimes you have to pick the right horses. Flash looks like it had its day but it’s waning. And HTML5 looks like it’s coming up,” Jobs said.
Jobs then reiterated that no mobile phones are yet shipping with Flash. When Walt Mossberg said that soon they would be, Jobs quipped that they’ve been hearing that same thing for two or three years.
When Mossberg brought up the “holes” in the Internet without Flash, Jobs said those were quickly being filled — and that most of those were just ads anyway. Jobs said that Adobe had a chance to get Flash on their devices, but came up short. So they’ve moved on._
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Figure 6
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